gVirtualXray (gVXR): Simulating X-ray radiographs and CT volumes of anthropomorphic phantoms

Jamie Pointon, Tianci Wen, Jenna Tugwell-Allsup, Jean Michel Létang, Franck Vidal

Allbwn ymchwil: Cyfraniad at gyfnodolynErthygladolygiad gan gymheiriaid

214 Wedi eu Llwytho i Lawr (Pure)

Crynodeb

gVirtualXray (gVXR) is an open-source framework that relies on the Beer-Lambert law to simulate X-ray images in realtime on a graphics processor unit (GPU) using triangular meshes. We produced four Jupyter Notebooks to compare images simulated with gVXR and ground truth image of an anthropomorphic phantom: (i) an X-ray projection generated using a Monte Carlo simulation code, (ii) real digitally reconstructed radiographs (DRRs), (iii) computed tomography (CT) slices, and (iv) a real radiograph acquired with a clinical X-ray imaging system. Image registration was deployed in two Notebooks to align the simulated image on the corresponding ground truth image. We demonstrated that accurate images can be generated in milliseconds with gVirtualXray when scattering can be ignored.
Iaith wreiddiolSaesneg
Rhif yr erthygl100513
CyfnodolynSoftware Impacts
Cyfrol16
Dyddiad ar-lein cynnar18 Mai 2023
Dynodwyr Gwrthrych Digidol (DOIs)
StatwsCyhoeddwyd - 22 Mai 2023

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