Neidio i’r brif dudalen lywio Neidio i chwilio Neidio i’r prif gynnwys

Reasons for cooperating in repeated interactions: Social value orientations, fuzzy traces, reciprocity, and activity bias.

  • B.D. Pulford
  • , A.M. Colman
  • , Catherine Lawrence

    Allbwn ymchwil: Cyfraniad at gyfnodolynErthygladolygiad gan gymheiriaid

    270 Wedi eu Llwytho i Lawr (Pure)

    Crynodeb

    Many human interactions involve patterns of turn-taking cooperation that can be modeled by the deeply paradoxical Centipede game. A backward induction argument suggests that cooperation is irrational in such interactions, but experiments have demonstrated that players cooperate frequently and earn better payoffs as a consequence. We formulate 6 competing theories of cooperation in Centipede games and report the results of 2 experiments, based on investigations of several closely matched games with different payoff structures and different methods of reaching decisions. The results show that turn-taking cooperation does not appear to be explained by reciprocity theory, activity bias theory, or a motive to maximize relative payoffs, but that collective rationality, in the form of a motive to maximize joint payoffs, and fuzzy-trace theory can explain cooperation in interactions of this type. Reciprocity increases cooperation across repeated games between fixed player pairs, but there is no evidence of reciprocity influencing cooperation within games.
    Iaith wreiddiolSaesneg
    Tudalennau (o-i)102-122
    CyfnodolynDecision
    Cyfrol4
    Rhif cyhoeddi2
    Dyddiad ar-lein cynnar3 Maw 2016
    Dynodwyr Gwrthrych Digidol (DOIs)
    StatwsCyhoeddwyd - 2017

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