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The rise of the machines: a consideration of the cyborg adventure experience

  • Plymouth Marjon University

Allbwn ymchwil: Cyfraniad at gyfnodolyn › Erthygl › adolygiad gan gymheiriaid

4 Wedi eu Llwytho i Lawr (Pure)

Crynodeb

This article examines how point-of-view (POV) cameras reshape outdoor adventure experiences, using the cyborg as a conceptual lens to explore how technology mediates being, knowledge, and engagement. Drawing on three reflective vignettes, we consider how wearable technologies influence temporality, spatiality, and subjectivity in adventure. The first vignette shows how POV cameras allow participants to revisit critical moments, prompting reflection on being in the moment and processes of becoming. The second explores how cameras act as technological extensions that reconfigure climbers’ relationships with landscapes. The third examines how human–technology boundaries blur, producing cyborg identities. Collectively, these reflections highlight how technology co-constructs adventure, altering perceptions of time, space, and self. By framing outdoor adventure as cyborg practice, we provoke debate on how educators, practitioners, and participants engage with technology in experiential contexts and reflect on its implications for personal development and professional practice.
Iaith wreiddiolSaesneg
Tudalennau (o-i)1-15
Nifer y tudalennau15
CyfnodolynJournal of Adventure Education and Outdoor Learning
Dyddiad ar-lein cynnar13 Tach 2025
Dynodwyr Gwrthrych Digidol (DOIs)
StatwsE-gyhoeddi cyn argraffu - 13 Tach 2025

NDC y CU

Mae’r allbwn hwn yn cyfrannu at y Nod(au) Datblygu Cynaliadwy canlynol

  1. NDC 3 - Iechyd a Llesiant Da
    NDC 3 Iechyd a Llesiant Da
  2. NDC 4 - Addysg o Ansawdd
    NDC 4 Addysg o Ansawdd

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