Interactive Physically-based X-ray simulation: CPU or GPU?

F. P. Vidal, N. W. John, R.M. Guillemot

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    Abstract

    Interventional Radiology (IR) procedures are minimally invasive, targeted treatments performed using imaging for guidance. Needle puncture using ultrasound, x-ray, or computed tomography (CT) images is a core task in the radiology curriculum, and we are currently devel- oping a training simulator for this. One requirement is to include support for physically-based simulation of x-ray images from CT data sets. In this paper, we demonstrate how to exploit the capability of today's graphics cards to efficiently achieve this on the Graphics Processing Unit (GPU) and compare performance with an efficient software only implementation using the Central Processing Unit (CPU).
    Original languageEnglish
    Title of host publicationProceeding of Medicine Meets Virtual Reality 15 (MMVR15)
    Place of PublicationLong Beach, California
    PublisherIOS Press
    Pages479-481
    Number of pages3
    Volume125
    Publication statusPublished - 1 Feb 2007
    EventMedicine Meets Virtual Reality 15 - {Long Beach, United States
    Duration: 6 Feb 20077 Feb 2007
    http://www.nextmed.com/

    Publication series

    NameStudies in Health Technology and Informatics
    PublisherIOS Press

    Conference

    ConferenceMedicine Meets Virtual Reality 15
    Abbreviated titleVR 15
    Country/TerritoryUnited States
    City{Long Beach
    Period6/02/077/02/07
    Internet address

    Keywords

    • X-ray simulation, GPU-based volume rendering, Interventional radiology

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