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Personalised Authentic assessments with Synchronous Learning Activities: a Framework for Teaching Visualisation and Graphics

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Abstract

We present an activities framework for learning visualisation and computer graphics. The framework pivots around the academic developing an authentic learning scenario that is personalised for every student, followed by a suite of synchronous learning activities. The authentic assessment helps set the scene and motivate the learners, activities bring the students together to work on an aligned sub-task, while personalising the task enables each student to discuss their work without worrying about plagiarism. We demonstrate how we have applied the structure in two modules; first a third-year degree level module in computer graphics rendering and second an information visualisation masters module. In this paper we present the framework and discuss our experience with using it.
Original languageEnglish
Title of host publicationComputer Graphics & Visual Computing (CGVC) 2022
Subtitle of host publicationCGVC2022
PublisherThe Eurographics Association
Number of pages9
ISBN (Print)978-3-03868-188-5
DOIs
Publication statusPublished - 15 Sept 2022
EventComputer Graphics and Visual Computing (CGVC) 2022: CGVC2022 - Leeds Trinity University, England, United Kingdom
Duration: 15 Sept 202216 Sept 2022
https://cgvc.org.uk/CGVC2022/

Conference

ConferenceComputer Graphics and Visual Computing (CGVC) 2022
Country/TerritoryUnited Kingdom
Period15/09/2216/09/22
Internet address

Keywords

  • Visualisation
  • Visualisation activities
  • education
  • assessments
  • Computer science
  • information visualisation
  • Computer graphics
  • Learning activities
  • Visualisation education
  • Five Design-Sheets
  • Applied Computing
  • Authentic learning
  • Pedagogy
  • Sketching

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