Interactive Physically-based X-ray simulation: CPU or GPU?

Allbwn ymchwil: Pennod mewn Llyfr/Adroddiad/Trafodion CynhadleddCyfraniad i Gynhadledd

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Interactive Physically-based X-ray simulation: CPU or GPU? / Vidal, F. P.; John, N. W.; Guillemot, R.M.

Proceeding of Medicine Meets Virtual Reality 15 (MMVR15). Cyfrol 125 Long Beach, California : IOS Press, 2007. t. 479-481 (Studies in Health Technology and Informatics).

Allbwn ymchwil: Pennod mewn Llyfr/Adroddiad/Trafodion CynhadleddCyfraniad i Gynhadledd

HarvardHarvard

Vidal, FP, John, NW & Guillemot, RM 2007, Interactive Physically-based X-ray simulation: CPU or GPU? yn Proceeding of Medicine Meets Virtual Reality 15 (MMVR15). cyfrol. 125, Studies in Health Technology and Informatics, IOS Press, Long Beach, California, tt. 479-481, {Long Beach, Yr Unol Daleithiau, 6/02/07.

APA

Vidal, F. P., John, N. W., & Guillemot, R. M. (2007). Interactive Physically-based X-ray simulation: CPU or GPU? Yn Proceeding of Medicine Meets Virtual Reality 15 (MMVR15) (Cyfrol 125, tt. 479-481). (Studies in Health Technology and Informatics). Long Beach, California: IOS Press.

CBE

Vidal FP, John NW, Guillemot RM. 2007. Interactive Physically-based X-ray simulation: CPU or GPU?. Yn Proceeding of Medicine Meets Virtual Reality 15 (MMVR15). Long Beach, California: IOS Press. tt. 479-481. (Studies in Health Technology and Informatics).

MLA

Vidal, F. P., N. W. John a R.M. Guillemot "Interactive Physically-based X-ray simulation: CPU or GPU?". Proceeding of Medicine Meets Virtual Reality 15 (MMVR15). Studies in Health Technology and Informatics. Long Beach, California: IOS Press. 2007, 479-481.

VancouverVancouver

Vidal FP, John NW, Guillemot RM. Interactive Physically-based X-ray simulation: CPU or GPU? Yn Proceeding of Medicine Meets Virtual Reality 15 (MMVR15). Cyfrol 125. Long Beach, California: IOS Press. 2007. t. 479-481. (Studies in Health Technology and Informatics).

Author

Vidal, F. P. ; John, N. W. ; Guillemot, R.M. / Interactive Physically-based X-ray simulation: CPU or GPU?. Proceeding of Medicine Meets Virtual Reality 15 (MMVR15). Cyfrol 125 Long Beach, California : IOS Press, 2007. tt. 479-481 (Studies in Health Technology and Informatics).

RIS

TY - GEN

T1 - Interactive Physically-based X-ray simulation: CPU or GPU?

AU - Vidal, F. P.

AU - John, N. W.

AU - Guillemot, R.M.

PY - 2007/2/1

Y1 - 2007/2/1

N2 - Interventional Radiology (IR) procedures are minimally invasive, targeted treatments performed using imaging for guidance. Needle puncture using ultrasound, x-ray, or computed tomography (CT) images is a core task in the radiology curriculum, and we are currently devel- oping a training simulator for this. One requirement is to include support for physically-based simulation of x-ray images from CT data sets. In this paper, we demonstrate how to exploit the capability of today's graphics cards to efficiently achieve this on the Graphics Processing Unit (GPU) and compare performance with an efficient software only implementation using the Central Processing Unit (CPU).

AB - Interventional Radiology (IR) procedures are minimally invasive, targeted treatments performed using imaging for guidance. Needle puncture using ultrasound, x-ray, or computed tomography (CT) images is a core task in the radiology curriculum, and we are currently devel- oping a training simulator for this. One requirement is to include support for physically-based simulation of x-ray images from CT data sets. In this paper, we demonstrate how to exploit the capability of today's graphics cards to efficiently achieve this on the Graphics Processing Unit (GPU) and compare performance with an efficient software only implementation using the Central Processing Unit (CPU).

KW - X-ray simulation, GPU-based volume rendering, Interventional radiology

M3 - Conference contribution

VL - 125

T3 - Studies in Health Technology and Informatics

SP - 479

EP - 481

BT - Proceeding of Medicine Meets Virtual Reality 15 (MMVR15)

PB - IOS Press

CY - Long Beach, California

ER -