Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display

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Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display. / Zhong, Fangcheng; Jindal, Akshay; Yöntem, Özgür et al.
Yn: ACM Transactions on Graphics, Cyfrol 40, Rhif 6, 10.12.2021, t. 241.

Allbwn ymchwil: Cyfraniad at gyfnodolynErthygl Cynhadleddadolygiad gan gymheiriaid

HarvardHarvard

Zhong, F, Jindal, A, Yöntem, Ö, Hanji, P, Watt, S & Mantiuk, R 2021, 'Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display', ACM Transactions on Graphics, cyfrol. 40, rhif 6, tt. 241. https://doi.org/10.1145/3478513.3480513

APA

Zhong, F., Jindal, A., Yöntem, Ö., Hanji, P., Watt, S., & Mantiuk, R. (2021). Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display. ACM Transactions on Graphics, 40(6), 241. https://doi.org/10.1145/3478513.3480513

CBE

Zhong F, Jindal A, Yöntem Ö, Hanji P, Watt S, Mantiuk R. 2021. Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display. ACM Transactions on Graphics. 40(6):241. https://doi.org/10.1145/3478513.3480513

MLA

VancouverVancouver

Zhong F, Jindal A, Yöntem Ö, Hanji P, Watt S, Mantiuk R. Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display. ACM Transactions on Graphics. 2021 Rhag 10;40(6):241. doi: https://doi.org/10.1145/3478513.3480513

Author

Zhong, Fangcheng ; Jindal, Akshay ; Yöntem, Özgür et al. / Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display. Yn: ACM Transactions on Graphics. 2021 ; Cyfrol 40, Rhif 6. tt. 241.

RIS

TY - JOUR

T1 - Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display

AU - Zhong, Fangcheng

AU - Jindal, Akshay

AU - Yöntem, Özgür

AU - Hanji, Param

AU - Watt, Simon

AU - Mantiuk, Rafal

PY - 2021/12/10

Y1 - 2021/12/10

N2 - With well-established methods for producing photo-realistic results, the next big challenge of graphics and display technologies is to achieve perceptual realism --- producing imagery indistinguishable from real-world 3D scenes. To deliver all necessary visual cues for perceptual realism, we built a High-Dynamic-Range Multi-Focal Stereo Display that achieves high resolution, accurate color, a wide dynamic range, and most depth cues, including binocular presentation and a range of focal depth. The display and associated imaging system have been designed to capture and reproduce a small near-eye three-dimensional object and to allow for a direct comparison between virtual and real scenes. To assess our reproduction of realism and demonstrate the capability of the display and imaging system, we conducted an experiment in which the participants were asked to discriminate between a virtual object and its physical counterpart. Our results indicate that the participants can only detect the discrepancy with a probability of 0.44. With such a level of perceptual realism, our display apparatus can facilitate a range of visual experiments that require the highest fidelity of reproduction while allowing for the full control of the displayed stimuli.

AB - With well-established methods for producing photo-realistic results, the next big challenge of graphics and display technologies is to achieve perceptual realism --- producing imagery indistinguishable from real-world 3D scenes. To deliver all necessary visual cues for perceptual realism, we built a High-Dynamic-Range Multi-Focal Stereo Display that achieves high resolution, accurate color, a wide dynamic range, and most depth cues, including binocular presentation and a range of focal depth. The display and associated imaging system have been designed to capture and reproduce a small near-eye three-dimensional object and to allow for a direct comparison between virtual and real scenes. To assess our reproduction of realism and demonstrate the capability of the display and imaging system, we conducted an experiment in which the participants were asked to discriminate between a virtual object and its physical counterpart. Our results indicate that the participants can only detect the discrepancy with a probability of 0.44. With such a level of perceptual realism, our display apparatus can facilitate a range of visual experiments that require the highest fidelity of reproduction while allowing for the full control of the displayed stimuli.

KW - computational displays

KW - Perception

KW - visual experiments

KW - high dynamic range

KW - perceptual match

KW - quality assessment

U2 - https://doi.org/10.1145/3478513.3480513

DO - https://doi.org/10.1145/3478513.3480513

M3 - Conference article

VL - 40

SP - 241

JO - ACM Transactions on Graphics

JF - ACM Transactions on Graphics

SN - 0730-0301

IS - 6

ER -