Towards Developing a Digital application for the Five Design-Sheets Methodology
Allbwn ymchwil: Cyfraniad at gynhadledd › Papur › adolygiad gan gymheiriaid
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2022. Papur a gyflwynwyd yn Computer Graphics and Visual Computing (CGVC) 2022, Y Deyrnas Unedig.
Allbwn ymchwil: Cyfraniad at gynhadledd › Papur › adolygiad gan gymheiriaid
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TY - CONF
T1 - Towards Developing a Digital application for the Five Design-Sheets Methodology
AU - Owen, Aron
AU - Roberts, Jonathan C.
N1 - @inproceedings {10.2312:cgvc.20221174, booktitle = {Computer Graphics and Visual Computing (CGVC)}, editor = {Peter Vangorp and Martin J. Turner}, title = {{Towards Developing a Digital application for the Five Design-Sheets Methodology}}, author = {Owen, Aron E. and Roberts, Jonathan C.}, year = {2022}, publisher = {The Eurographics Association}, ISBN = {978-3-03868-188-5}, DOI = {10.2312/cgvc.20221174} }
PY - 2022/9/15
Y1 - 2022/9/15
N2 - The Five Design-Sheet Methodology is a sketching methodology that helps people ideate different designs; it has been used to develop computer interfaces, games and data visualisations. Traditionally, it is a paper-based process that structures the developer to think about their design solution over five sheets with five sections. However, with the rise of mobile phones and tablets, there is an emerging opportunity to achieve the sketched design ideation process in a digital form. This work investigates the transition of the Five Design-Sheets from a paper-based methodology into a digital sketching application. The paper introduces how we considered the challenge, and have started to develop an application. Currently our application implements the first sheet of the FdS process. We describe the application and present a brief evaluation of the work with designers and developers.
AB - The Five Design-Sheet Methodology is a sketching methodology that helps people ideate different designs; it has been used to develop computer interfaces, games and data visualisations. Traditionally, it is a paper-based process that structures the developer to think about their design solution over five sheets with five sections. However, with the rise of mobile phones and tablets, there is an emerging opportunity to achieve the sketched design ideation process in a digital form. This work investigates the transition of the Five Design-Sheets from a paper-based methodology into a digital sketching application. The paper introduces how we considered the challenge, and have started to develop an application. Currently our application implements the first sheet of the FdS process. We describe the application and present a brief evaluation of the work with designers and developers.
KW - Five Design-Sheets
KW - Sketching
KW - education
KW - visualisation
KW - computer science
KW - Graphics
KW - Design
KW - research
KW - Mobile applications
KW - software
KW - java
KW - android
KW - development
KW - Games
KW - Computer graphics
KW - Programming
KW - ideation
KW - creative
KW - critical thinking
KW - Productivity
U2 - 10.2312/cgvc.20221174
DO - 10.2312/cgvc.20221174
M3 - Paper
T2 - Computer Graphics and Visual Computing (CGVC) 2022
Y2 - 15 September 2022 through 16 September 2022
ER -