Dr William Teahan

Lecturer in Computer Science

Contact info

Position: Lecturer

Email: w.j.teahan@bangor.ac.uk

Phone: 01248 382703

Location: Dean Street

  1. Published

    How the Perceived Identity of a NPC Companion Influences Player Behavior

    Headleand, C. J., Jackson, J., Williams, B., Priday, L., Teahan, W. J. & Ap Cenydd, LL., 21 Jul 2016, Transactions on Computational Science : Special Issue on Cyberworlds and Cybersecurity. Gavrilova, M. L., Tan, C. J. K. & Sourin, A. (eds.). Berlin, Heidelberg: Springer Berlin / Heidelberg, Vol. XXVIII. p. 88-107 20 p. (Lecture Notes in Computer Science; vol. 9590).

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

  2. Published

    Berry Eaters: Learning Colour Concepts with Template Based Evolution

    Headleand, C. J., Ap-Cenydd, L. & Teahan, W. J., 30 Jul 2014.

    Research output: Contribution to conferencePaper

  3. Published

    Grammatical Herding

    Headleand, C. J. & Teahan, W. J., 22 Jan 2013, In: Journal of Computer Science and Systems Biology. 6, 2, p. 042-047

    Research output: Contribution to journalArticlepeer-review

  4. Published

    The influence of virtual reality on the perception of artificial intelligence characters in games

    Headleand, C., Ap-Cenydd, L., Henshall, G. I., Headleand, C. J., Henshall, G., Ap Cenydd, L. & Teahan, W. J., 12 Nov 2015, Research and Development in Intelligent Systems XXXII. Springer, p. 345-357

    Research output: Chapter in Book/Report/Conference proceedingChapter

  5. Published

    Crowd-Sourced Procedural Animation Optimisation: Comparing Desktop and VR Behaviour

    Henshall, G., Ap Cenydd, L. & Teahan, W., 2017, 2017 International Conference on Cyberworlds (CW). Chester, UK, p. 48-55 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  6. Published

    Virtual reality’s effect on parameter optimisation for crowd-sourced procedural animation

    Henshall, G., Teahan, W. & Ap Cenydd, L., 1 Sept 2018, In: The Visual Computer. 34, 9, p. 1255-1268 13 p.

    Research output: Contribution to journalArticlepeer-review

  7. Published

    Towards Real-Time Animation Optimisation in VR

    Henshall, G., Teahan, W. & Ap Cenydd, L., 14 Sept 2017, Computer Graphics and Visual Computing (CGVC). Wan, T. R. & Vidal, F. (eds.). Manchester Metropolitan University: The Eurographics Association

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  8. Published

    Towards crowd-sourced parameter optimisation for procedural animation

    Henshall, G., Teahan, W. & Ap Cenydd, L., 1 Oct 2015, 2015 International Conference on Cyberworlds. Visby, Sweden, p. 379-381 3 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  9. Published

    Implementation of Resource Discovery Mechanisms on PeerSim: Enabling up to One Million Nodes P2P Simulation

    Jamal, A. A., Awang, W. S., Kadir, M. F. & Teahan, W. J., 1 Jan 2015, In: International Journal of Digital Information and Wireless Communications. 5, 1

    Research output: Contribution to journalArticlepeer-review

  10. Published

    Comment on "Language trees and zipping".

    Khmelev, Y. & Teahan, W. J., 28 Feb 2003, In: Physical Review Letters. 90, 8, p. 089803

    Research output: Contribution to journalArticlepeer-review