Simulated die-rolling behaviours express illusions of control in regular gamblers
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In: International Gambling Studies, Vol. 20, No. 1, 2020, p. 57-79.
Research output: Contribution to journal › Article › peer-review
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TY - JOUR
T1 - Simulated die-rolling behaviours express illusions of control in regular gamblers
AU - Lim, Matthew S. M.
AU - Rogers, Robert D.
N1 - This is an Accepted Manuscript of an article published by Taylor & Francis in International Gambling Studies on 11.08.2019, available online: http://www.tandfonline.com/10.1080/14459795.2019.1652668.
PY - 2020
Y1 - 2020
N2 - Illusions of control (IOC) – beliefs that actions or rituals can influence ostensibly probabilistic game outcomes – are typically studied using questionnaires, think-aloud methods, or inferred from shifts in betting patterns following manipulations of IOC. However, naturalistic studies of dice-based games (e.g., 'Craps') suggest that IOC can be manifest in players' motor actions: e.g., rolling dice hard to hit higher value outcomes. Here, in three experiments, we investigated the action-based expression of IOC while rolling a single computer-simulated die for monetary prizes in samples of community-recruited gamblers. We report (i) that action-based expressions of IOC are dependent on the congruence of game features (i.e., larger winning numbers linked to larger value prizes); (ii) that action-based expressions of IOC can reflect the joint betting of gambling co-actors (as a form of 'illusion of control by proxy') and (iii) that prior induction of motor-caution can weaken the links between the action-based expression of IOC and gamblers' self-report beliefs that game outcomes can be controlled. These data indicate that gambling-related IOC can be expressed in the action repertoires afforded by gambling games; can reflect their structural features and social contexts; and can be disrupted by the modulation of inhibitory control over motor behaviour.
AB - Illusions of control (IOC) – beliefs that actions or rituals can influence ostensibly probabilistic game outcomes – are typically studied using questionnaires, think-aloud methods, or inferred from shifts in betting patterns following manipulations of IOC. However, naturalistic studies of dice-based games (e.g., 'Craps') suggest that IOC can be manifest in players' motor actions: e.g., rolling dice hard to hit higher value outcomes. Here, in three experiments, we investigated the action-based expression of IOC while rolling a single computer-simulated die for monetary prizes in samples of community-recruited gamblers. We report (i) that action-based expressions of IOC are dependent on the congruence of game features (i.e., larger winning numbers linked to larger value prizes); (ii) that action-based expressions of IOC can reflect the joint betting of gambling co-actors (as a form of 'illusion of control by proxy') and (iii) that prior induction of motor-caution can weaken the links between the action-based expression of IOC and gamblers' self-report beliefs that game outcomes can be controlled. These data indicate that gambling-related IOC can be expressed in the action repertoires afforded by gambling games; can reflect their structural features and social contexts; and can be disrupted by the modulation of inhibitory control over motor behaviour.
KW - Problem gambling
KW - betting
KW - cognitive behavioural therapy
KW - erroneous cognitions
KW - illusions of control
U2 - 10.1080/14459795.2019.1652668
DO - 10.1080/14459795.2019.1652668
M3 - Article
VL - 20
SP - 57
EP - 79
JO - International Gambling Studies
JF - International Gambling Studies
SN - 1445-9795
IS - 1
ER -