Towards Real-Time Animation Optimisation in VR

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Standard Standard

Towards Real-Time Animation Optimisation in VR. / Henshall, Gareth; Teahan, William; Ap Cenydd, Llyr.
Computer Graphics and Visual Computing (CGVC). ed. / Tao Ruan Wan; Franck Vidal. Manchester Metropolitan University: The Eurographics Association, 2017.

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

HarvardHarvard

Henshall, G, Teahan, W & Ap Cenydd, L 2017, Towards Real-Time Animation Optimisation in VR. in TR Wan & F Vidal (eds), Computer Graphics and Visual Computing (CGVC). The Eurographics Association, Manchester Metropolitan University. https://doi.org/10.2312/cgvc.20171284

APA

Henshall, G., Teahan, W., & Ap Cenydd, L. (2017). Towards Real-Time Animation Optimisation in VR. In T. R. Wan, & F. Vidal (Eds.), Computer Graphics and Visual Computing (CGVC) The Eurographics Association. https://doi.org/10.2312/cgvc.20171284

CBE

Henshall G, Teahan W, Ap Cenydd L. 2017. Towards Real-Time Animation Optimisation in VR. Wan TR, Vidal F, editors. In Computer Graphics and Visual Computing (CGVC). Manchester Metropolitan University: The Eurographics Association. https://doi.org/10.2312/cgvc.20171284

MLA

Henshall, Gareth, William Teahan, and Llyr Ap Cenydd "Towards Real-Time Animation Optimisation in VR". and Wan, Tao Ruan Vidal, Franck (editors). Computer Graphics and Visual Computing (CGVC). Manchester Metropolitan University: The Eurographics Association. 2017. https://doi.org/10.2312/cgvc.20171284

VancouverVancouver

Henshall G, Teahan W, Ap Cenydd L. Towards Real-Time Animation Optimisation in VR. In Wan TR, Vidal F, editors, Computer Graphics and Visual Computing (CGVC). Manchester Metropolitan University: The Eurographics Association. 2017 doi: 10.2312/cgvc.20171284

Author

Henshall, Gareth ; Teahan, William ; Ap Cenydd, Llyr. / Towards Real-Time Animation Optimisation in VR. Computer Graphics and Visual Computing (CGVC). editor / Tao Ruan Wan ; Franck Vidal. Manchester Metropolitan University : The Eurographics Association, 2017.

RIS

TY - GEN

T1 - Towards Real-Time Animation Optimisation in VR

AU - Henshall, Gareth

AU - Teahan, William

AU - Ap Cenydd, Llyr

PY - 2017/9/14

Y1 - 2017/9/14

U2 - 10.2312/cgvc.20171284

DO - 10.2312/cgvc.20171284

M3 - Conference contribution

BT - Computer Graphics and Visual Computing (CGVC)

A2 - Wan, Tao Ruan

A2 - Vidal, Franck

PB - The Eurographics Association

CY - Manchester Metropolitan University

ER -