3D visualisations Should Not be Displayed Alone – Encouraging a Need for Multivocality in Visualisation
Allbwn ymchwil: Cyfraniad at gynhadledd › Papur › adolygiad gan gymheiriaid
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2021. Papur a gyflwynwyd yn EG UK Computer Graphics & Visual Computing (CGVC), Lincoln, Y Deyrnas Unedig.
Allbwn ymchwil: Cyfraniad at gynhadledd › Papur › adolygiad gan gymheiriaid
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TY - CONF
T1 - 3D visualisations Should Not be Displayed Alone – Encouraging a Need for Multivocality in Visualisation
AU - Roberts, Jonathan C.
AU - Mearman, Joseph
AU - Butcher, Peter
AU - Al-Maneea, Hayder Mahdi Abdullah
AU - Ritsos, Panagiotis D.
N1 - Conference code: 39
PY - 2021/9
Y1 - 2021/9
N2 - We believe that 3D visualisations should not be used alone; by coincidentally displaying alternative views the user can gain the best understanding of all situations. The different presentations signify manifold meanings and afford different tasks. Natural 3D worlds implicitly tell many stories. For instance, walking into a living room, seeing the TV, types of magazines, pictures on the wall, tells us much about the occupiers: their occupation, standards of living, taste in design, whether they have kids, and so on. How can we similarly create rich and diverse 3D visualisation presentations? How can we create visualisations that allow people to understand different stories from the data? In a multivariate 2D visualisation a developer may coordinate and link many views together to provide exploratory visualisation functionality. But how can this be achieved in 3D and in immersive visualisations? Different visualisation types, each have specific uses, and each has the potential to tell or evoke a different story. Through several use-cases, we discuss challenges of 3D visualisation, and present our argument for concurrent and coordinated visualisations of alternative styles, and encourage developers to consider using alternative representations with any 3D view, even if that view is displayed in a virtual, augmented or mixed reality setup.
AB - We believe that 3D visualisations should not be used alone; by coincidentally displaying alternative views the user can gain the best understanding of all situations. The different presentations signify manifold meanings and afford different tasks. Natural 3D worlds implicitly tell many stories. For instance, walking into a living room, seeing the TV, types of magazines, pictures on the wall, tells us much about the occupiers: their occupation, standards of living, taste in design, whether they have kids, and so on. How can we similarly create rich and diverse 3D visualisation presentations? How can we create visualisations that allow people to understand different stories from the data? In a multivariate 2D visualisation a developer may coordinate and link many views together to provide exploratory visualisation functionality. But how can this be achieved in 3D and in immersive visualisations? Different visualisation types, each have specific uses, and each has the potential to tell or evoke a different story. Through several use-cases, we discuss challenges of 3D visualisation, and present our argument for concurrent and coordinated visualisations of alternative styles, and encourage developers to consider using alternative representations with any 3D view, even if that view is displayed in a virtual, augmented or mixed reality setup.
KW - Visualisation
KW - 3D graphics
KW - 3D visualisation
KW - Information Visualisation
KW - Virtual Reality
KW - Extended Reality
KW - Visual Analytics
KW - Scientific Visualisation
KW - Multivocality
KW - Heritage visualisation
KW - Multiple Views
KW - Depth perception
KW - Three dimensional graphics
KW - Three dimensional visualisation
KW - Multiple Coordinated Views
KW - Heritage together
KW - Oceanographic visualisation
M3 - Paper
T2 - EG UK Computer Graphics & Visual Computing (CGVC)
Y2 - 8 September 2021 through 10 September 2021
ER -