Optimising Underwater Environments for Mobile VR

Allbwn ymchwil: Pennod mewn Llyfr/Adroddiad/Trafodion CynhadleddCyfraniad i Gynhadleddadolygiad gan gymheiriaid

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Optimising Underwater Environments for Mobile VR. / Ap Cenydd, L; Headleand, Christopher.
Computer Graphics & Visual Computing (CGVC). The Eurographics Association, 2019.

Allbwn ymchwil: Pennod mewn Llyfr/Adroddiad/Trafodion CynhadleddCyfraniad i Gynhadleddadolygiad gan gymheiriaid

HarvardHarvard

Ap Cenydd, L & Headleand, C 2019, Optimising Underwater Environments for Mobile VR. yn Computer Graphics & Visual Computing (CGVC). The Eurographics Association. https://doi.org/10.2312/cgvc.20191254

APA

Ap Cenydd, L., & Headleand, C. (2019). Optimising Underwater Environments for Mobile VR. Yn Computer Graphics & Visual Computing (CGVC) The Eurographics Association. https://doi.org/10.2312/cgvc.20191254

CBE

Ap Cenydd L, Headleand C. 2019. Optimising Underwater Environments for Mobile VR. Yn Computer Graphics & Visual Computing (CGVC). The Eurographics Association. https://doi.org/10.2312/cgvc.20191254

MLA

Ap Cenydd, L a Christopher Headleand "Optimising Underwater Environments for Mobile VR". Computer Graphics & Visual Computing (CGVC). The Eurographics Association. 2019. https://doi.org/10.2312/cgvc.20191254

VancouverVancouver

Ap Cenydd L, Headleand C. Optimising Underwater Environments for Mobile VR. Yn Computer Graphics & Visual Computing (CGVC). The Eurographics Association. 2019 doi: 10.2312/cgvc.20191254

Author

Ap Cenydd, L ; Headleand, Christopher. / Optimising Underwater Environments for Mobile VR. Computer Graphics & Visual Computing (CGVC). The Eurographics Association, 2019.

RIS

TY - GEN

T1 - Optimising Underwater Environments for Mobile VR

AU - Ap Cenydd, L

AU - Headleand, Christopher

PY - 2019/9/12

Y1 - 2019/9/12

U2 - 10.2312/cgvc.20191254

DO - 10.2312/cgvc.20191254

M3 - Conference contribution

BT - Computer Graphics & Visual Computing (CGVC)

PB - The Eurographics Association

ER -