Prototyping 3D haptic data visualizations

Allbwn ymchwil: Cyfraniad at gyfnodolynErthygladolygiad gan gymheiriaid

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Prototyping 3D haptic data visualizations. / Panëels, S.A.; Ritsos, Panagiotis D.; Rodgers, P.J. et al.
Yn: Computers and Graphics, Cyfrol 37, Rhif 3, 09.02.2013, t. 179-192.

Allbwn ymchwil: Cyfraniad at gyfnodolynErthygladolygiad gan gymheiriaid

HarvardHarvard

Panëels, SA, Ritsos, PD, Rodgers, PJ & Roberts, JC 2013, 'Prototyping 3D haptic data visualizations', Computers and Graphics, cyfrol. 37, rhif 3, tt. 179-192. https://doi.org/10.1016/j.cag.2013.01.009

APA

Panëels, S. A., Ritsos, P. D., Rodgers, P. J., & Roberts, J. C. (2013). Prototyping 3D haptic data visualizations. Computers and Graphics, 37(3), 179-192. https://doi.org/10.1016/j.cag.2013.01.009

CBE

Panëels SA, Ritsos PD, Rodgers PJ, Roberts JC. 2013. Prototyping 3D haptic data visualizations. Computers and Graphics. 37(3):179-192. https://doi.org/10.1016/j.cag.2013.01.009

MLA

Panëels, S.A. et al. "Prototyping 3D haptic data visualizations". Computers and Graphics. 2013, 37(3). 179-192. https://doi.org/10.1016/j.cag.2013.01.009

VancouverVancouver

Panëels SA, Ritsos PD, Rodgers PJ, Roberts JC. Prototyping 3D haptic data visualizations. Computers and Graphics. 2013 Chw 9;37(3):179-192. doi: 10.1016/j.cag.2013.01.009

Author

Panëels, S.A. ; Ritsos, Panagiotis D. ; Rodgers, P.J. et al. / Prototyping 3D haptic data visualizations. Yn: Computers and Graphics. 2013 ; Cyfrol 37, Rhif 3. tt. 179-192.

RIS

TY - JOUR

T1 - Prototyping 3D haptic data visualizations

AU - Panëels, S.A.

AU - Ritsos, Panagiotis D.

AU - Rodgers, P.J.

AU - Roberts, Jonathan C.

PY - 2013/2/9

Y1 - 2013/2/9

N2 - Haptic devices are becoming more widely used as hardware becomes available and the cost of both low and high fidelity haptic devices decreases. One of the application areas of haptics is Haptic Data Visualization (HDV). HDV provides functionality by which users can feel and touch data. Blind and partially sighted users can benefit from HDV, as it helps them manipulate and understand information. However, developing any three-dimensional haptic world is difficult, time-consuming and requires skilled programmers. Therefore, systems that enable haptic worlds to be rapidly developed in a simple environment could enable non-computer skilled users to create haptic 3D interactions. In this article we present HITPROTO: a system that enables users, such as mentors or support workers, to quickly create haptic interactions (with an emphasis on HDVs) through a visual programming interface. We describe HITPROTO and include details of the design and implementation. We present the results of a detailed study using postgraduate students as potential mentors, which provides evidence of the usability of HITPROTO. We also present a pilot study of HITPROTO with a blind user. It can be difficult to create prototyping tools and support 3D interactions, therefore we present a detailed list of ‘lessons learnt’ that provides a set of guidelines for developers of other 3D haptic prototyping tools.

AB - Haptic devices are becoming more widely used as hardware becomes available and the cost of both low and high fidelity haptic devices decreases. One of the application areas of haptics is Haptic Data Visualization (HDV). HDV provides functionality by which users can feel and touch data. Blind and partially sighted users can benefit from HDV, as it helps them manipulate and understand information. However, developing any three-dimensional haptic world is difficult, time-consuming and requires skilled programmers. Therefore, systems that enable haptic worlds to be rapidly developed in a simple environment could enable non-computer skilled users to create haptic 3D interactions. In this article we present HITPROTO: a system that enables users, such as mentors or support workers, to quickly create haptic interactions (with an emphasis on HDVs) through a visual programming interface. We describe HITPROTO and include details of the design and implementation. We present the results of a detailed study using postgraduate students as potential mentors, which provides evidence of the usability of HITPROTO. We also present a pilot study of HITPROTO with a blind user. It can be difficult to create prototyping tools and support 3D interactions, therefore we present a detailed list of ‘lessons learnt’ that provides a set of guidelines for developers of other 3D haptic prototyping tools.

U2 - 10.1016/j.cag.2013.01.009

DO - 10.1016/j.cag.2013.01.009

M3 - Article

VL - 37

SP - 179

EP - 192

JO - Computers and Graphics

JF - Computers and Graphics

IS - 3

ER -