Teaching Digital Fiction: Integrating Experimental Writing and Current Technologies

Allbwn ymchwil: Cyfraniad at gyfnodolynErthygladolygiad gan gymheiriaid

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Teaching Digital Fiction: Integrating Experimental Writing and Current Technologies. / Skains, Rebecca.
Yn: Palgrave Communications, Cyfrol 5, 13, 05.02.2019.

Allbwn ymchwil: Cyfraniad at gyfnodolynErthygladolygiad gan gymheiriaid

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Skains R. Teaching Digital Fiction: Integrating Experimental Writing and Current Technologies. Palgrave Communications. 2019 Chw 5;5:13. doi: 10.1057/s41599-019-0223-z

Author

Skains, Rebecca. / Teaching Digital Fiction : Integrating Experimental Writing and Current Technologies. Yn: Palgrave Communications. 2019 ; Cyfrol 5.

RIS

TY - JOUR

T1 - Teaching Digital Fiction

T2 - Integrating Experimental Writing and Current Technologies

AU - Skains, Rebecca

PY - 2019/2/5

Y1 - 2019/2/5

N2 - Today’s creative writers are immersed in a multiplicative, multimodal—digital—universe. It requires “multiliteracies”, all in a constantly and rapidly evolving technological environment, which are not yet fundamentally integrated into the basic literacy skills entrenched in school learning. This paper outlines a module incorporating multiple literacies into a creative writing course, Playable Fiction, noting the affordances, limitations, and benefits of teaching workshops for writing digital fiction. The paper discusses the benefits to students of developing multiliteracies and considerations for teaching, including issues of technical know-how and the lack of infrastructural support. Finally, the paper describes the model class for second- and third-year undergraduates in the Professional Writing program at Bangor University, in the UK, including marking recommendations and reading list advice.

AB - Today’s creative writers are immersed in a multiplicative, multimodal—digital—universe. It requires “multiliteracies”, all in a constantly and rapidly evolving technological environment, which are not yet fundamentally integrated into the basic literacy skills entrenched in school learning. This paper outlines a module incorporating multiple literacies into a creative writing course, Playable Fiction, noting the affordances, limitations, and benefits of teaching workshops for writing digital fiction. The paper discusses the benefits to students of developing multiliteracies and considerations for teaching, including issues of technical know-how and the lack of infrastructural support. Finally, the paper describes the model class for second- and third-year undergraduates in the Professional Writing program at Bangor University, in the UK, including marking recommendations and reading list advice.

KW - digital literacy

KW - creative writing workshop

KW - teaching digital fiction

KW - playable fiction

KW - creative digital writing

KW - digital writing workshop

KW - digital fiction

KW - electronic literature

KW - multiliteracies

U2 - 10.1057/s41599-019-0223-z

DO - 10.1057/s41599-019-0223-z

M3 - Article

VL - 5

JO - Palgrave Communications

JF - Palgrave Communications

SN - 2055-1045

M1 - 13

ER -