Automatically Generating and Solving Eternity II Style Puzzles
Research output: Chapter in Book/Report/Conference proceeding › Chapter
Electronic versions
The Eternity II puzzle is an NP-complete problem. Prior researchers have generated data sets that are similar to the Eternity II problem. These data sets can be created in linear time, but this comes at the cost of easing the problem by introducing exploitable statistical features. The first contribution of this paper is a new method to generate data sets that are truly of Eternity II style. The second contribution is an Eternity II specific implementation of a constraint-satisfaction-problem style algorithm. Unlike most other published algorithms, this one has no form of look-ahead, filtering, forward checking, back jumping or k-consistency checks. Instead, it uses knowledge about the structure of the puzzle and the uniform distribution of edge colours. This approach is up to three orders of magnitude faster than previously published attempts
Original language | English |
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Title of host publication | Recent Trends and Future Technology in Applied Intelligence - 31st International Conference on Industrial Engineering and Other Applications of Applied Intelligent Systems, IEA/AIE 2018, Proceedings |
Editors | Malek Mouhoub, Samira Sadaoui, Otmane Ait Mahomed, Moonis Ali |
Place of Publication | Germany |
Publisher | Springer |
Pages | 626-632 |
Number of pages | 7 |
ISBN (print) | 978-3-319-92057-3 |
DOIs | |
Publication status | Published - 30 May 2018 |
Externally published | Yes |
Publication series
Name | Lecture Notes in Computer Science (LNCS) |
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Publisher | Springer |