ImaGINe-S: Imaging Guided Interventional Needle Simulation
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
In this paper, we propose a deterministic simulation of X-ray transmission imaging on graphics hardware. Only the directly transmitted photons are simulated, using the Beer-Lambert law. Our previous attempt to simulate Xray attenuation from polygon meshes utilising the GPU showed significant increase of performance, with respect to a validated software implementation, without loss of accuracy. However, the simulations were restricted to monochromatic X-rays and finite point sources. We present here an extension to our method to perform physically more realistic simulations by taking into account polychromatic X-rays and focal spots causing blur.
Keywords
- Three-Dimensional Graphics and Realism, Raytracing, Physical Sciences and Engineering, Physics
Original language | English |
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Title of host publication | Eurographics 2010 - Poster |
Place of Publication | Norrk"oping, Sweden |
Publisher | The Eurographics Association |
Pages | Poster 5011 |
DOIs | |
Publication status | Published - 1 May 2010 |
Event | Eurographics 2010 - Norrkoping, Sweden Duration: 3 May 2010 → 7 May 2010 http://www.eg.org/ |
Conference
Conference | Eurographics 2010 |
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Abbreviated title | EG'10 |
Country/Territory | Sweden |
City | Norrkoping |
Period | 3/05/10 → 7/05/10 |
Internet address |