Interactive Physically-based X-ray simulation: CPU or GPU?

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Interventional Radiology (IR) procedures are minimally invasive, targeted treatments performed using imaging for guidance. Needle puncture using ultrasound, x-ray, or computed tomography (CT) images is a core task in the radiology curriculum, and we are currently devel- oping a training simulator for this. One requirement is to include support for physically-based simulation of x-ray images from CT data sets. In this paper, we demonstrate how to exploit the capability of today's graphics cards to efficiently achieve this on the Graphics Processing Unit (GPU) and compare performance with an efficient software only implementation using the Central Processing Unit (CPU).

Keywords

  • X-ray simulation, GPU-based volume rendering, Interventional radiology
Original languageEnglish
Title of host publicationProceeding of Medicine Meets Virtual Reality 15 (MMVR15)
Place of PublicationLong Beach, California
PublisherIOS Press
Pages479-481
Number of pages3
Volume125
Publication statusPublished - 1 Feb 2007
EventMedicine Meets Virtual Reality 15 - {Long Beach, United States
Duration: 6 Feb 20077 Feb 2007
http://www.nextmed.com/

Publication series

NameStudies in Health Technology and Informatics
PublisherIOS Press

Conference

ConferenceMedicine Meets Virtual Reality 15
Abbreviated titleVR 15
CountryUnited States
City{Long Beach
Period6/02/077/02/07
Internet address
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