Physics-based virtual environment for training core skills in vascular interventional radiological procedures

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Standard Standard

Physics-based virtual environment for training core skills in vascular interventional radiological procedures. / John, N. W.; Luboz, V.; Bello, F. et al.
Proceeding of Medicine Meets Virtual Reality 16 (MMVR16). Vol. 132 Long Beach, California: IOS Press, 2008. p. 195-197 (Studies in Health Technology and Informatics).

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

HarvardHarvard

John, NW, Luboz, V, Bello, F, Hughes, C, Vidal, FP, Lim, IS, How, TV, Zhai, J, Johnson, S, Chalmers, N, Brodlie, K, Bulpit, A, Song, Y, Kessel, DO, Phillips, R, Ward, JW, Pisharody, S, Zhang, Y, Crawshaw, CM & Gould, DA 2008, Physics-based virtual environment for training core skills in vascular interventional radiological procedures. in Proceeding of Medicine Meets Virtual Reality 16 (MMVR16). vol. 132, Studies in Health Technology and Informatics, IOS Press, Long Beach, California, pp. 195-197, Medicine Meets Virtual Reality 16, Long Beach, United States, 29/01/08.

APA

John, N. W., Luboz, V., Bello, F., Hughes, C., Vidal, F. P., Lim, I. S., How, T. V., Zhai, J., Johnson, S., Chalmers, N., Brodlie, K., Bulpit, A., Song, Y., Kessel, D. O., Phillips, R., Ward, J. W., Pisharody, S., Zhang, Y., Crawshaw, C. M., & Gould, D. A. (2008). Physics-based virtual environment for training core skills in vascular interventional radiological procedures. In Proceeding of Medicine Meets Virtual Reality 16 (MMVR16) (Vol. 132, pp. 195-197). (Studies in Health Technology and Informatics). IOS Press.

CBE

John NW, Luboz V, Bello F, Hughes C, Vidal FP, Lim IS, How TV, Zhai J, Johnson S, Chalmers N, et al. 2008. Physics-based virtual environment for training core skills in vascular interventional radiological procedures. In Proceeding of Medicine Meets Virtual Reality 16 (MMVR16). Long Beach, California: IOS Press. pp. 195-197. (Studies in Health Technology and Informatics).

MLA

John, N. W. et al. "Physics-based virtual environment for training core skills in vascular interventional radiological procedures". Proceeding of Medicine Meets Virtual Reality 16 (MMVR16). Studies in Health Technology and Informatics. Long Beach, California: IOS Press. 2008, 195-197.

VancouverVancouver

John NW, Luboz V, Bello F, Hughes C, Vidal FP, Lim IS et al. Physics-based virtual environment for training core skills in vascular interventional radiological procedures. In Proceeding of Medicine Meets Virtual Reality 16 (MMVR16). Vol. 132. Long Beach, California: IOS Press. 2008. p. 195-197. (Studies in Health Technology and Informatics).

Author

John, N. W. ; Luboz, V. ; Bello, F. et al. / Physics-based virtual environment for training core skills in vascular interventional radiological procedures. Proceeding of Medicine Meets Virtual Reality 16 (MMVR16). Vol. 132 Long Beach, California : IOS Press, 2008. pp. 195-197 (Studies in Health Technology and Informatics).

RIS

TY - GEN

T1 - Physics-based virtual environment for training core skills in vascular interventional radiological procedures

AU - John, N. W.

AU - Luboz, V.

AU - Bello, F.

AU - Hughes, C.

AU - Vidal, F. P.

AU - Lim, I. S.

AU - How, T. V.

AU - Zhai, J.

AU - Johnson, S.

AU - Chalmers, N.

AU - Brodlie, K.

AU - Bulpit, A.

AU - Song, Y.

AU - Kessel, D. O.

AU - Phillips, R.

AU - Ward, J. W.

AU - Pisharody, S.

AU - Zhang, Y.

AU - Crawshaw, C. M.

AU - Gould, D. A.

PY - 2008/1/1

Y1 - 2008/1/1

N2 - Recent years have seen a significant increase in the use of Interventional Radiology (IR) as an alternative to open surgery. A large number of IR procedures commences with needle puncture of a vessel to insert guidewires and catheters: these clinical skills are acquired by all radiologists during training on patients, associated with some discomfort and occasionally, complications. While some visual skills can be acquired using models such as the ones used in surgery, these have limitations for IR which relies heavily on a sense of touch. Both patients and trainees would benefit from a virtual environment (VE) conveying touch sensation to realistically mimic procedures. The authors are developing a high fidelity VE providing a validated alternative to the traditional apprenticeship model used for teaching the core skills. The current version of the CRaIVE simulator combines home made software, haptic devices and commercial equipments.

AB - Recent years have seen a significant increase in the use of Interventional Radiology (IR) as an alternative to open surgery. A large number of IR procedures commences with needle puncture of a vessel to insert guidewires and catheters: these clinical skills are acquired by all radiologists during training on patients, associated with some discomfort and occasionally, complications. While some visual skills can be acquired using models such as the ones used in surgery, these have limitations for IR which relies heavily on a sense of touch. Both patients and trainees would benefit from a virtual environment (VE) conveying touch sensation to realistically mimic procedures. The authors are developing a high fidelity VE providing a validated alternative to the traditional apprenticeship model used for teaching the core skills. The current version of the CRaIVE simulator combines home made software, haptic devices and commercial equipments.

KW - Virtual environment, patient specific model, interventional radiology

M3 - Conference contribution

VL - 132

T3 - Studies in Health Technology and Informatics

SP - 195

EP - 197

BT - Proceeding of Medicine Meets Virtual Reality 16 (MMVR16)

PB - IOS Press

CY - Long Beach, California

T2 - Medicine Meets Virtual Reality 16

Y2 - 29 January 2008 through 1 February 2008

ER -