Standard Standard

Simulation of ultrasound guided needle puncture using patient specific data with 3D textures and volume haptics. / Vidal, Franck; John, N.W.; Healey, A.E. et al.
In: Computer Animation and Virtual Worlds, Vol. 19, No. 2, 01.05.2008, p. 111-127.

Research output: Contribution to journalArticlepeer-review

HarvardHarvard

Vidal, F, John, NW, Healey, AE & Gould, DA 2008, 'Simulation of ultrasound guided needle puncture using patient specific data with 3D textures and volume haptics', Computer Animation and Virtual Worlds, vol. 19, no. 2, pp. 111-127. https://doi.org/10.1002/cav.217

APA

Vidal, F., John, N. W., Healey, A. E., & Gould, D. A. (2008). Simulation of ultrasound guided needle puncture using patient specific data with 3D textures and volume haptics. Computer Animation and Virtual Worlds, 19(2), 111-127. https://doi.org/10.1002/cav.217

CBE

Vidal F, John NW, Healey AE, Gould DA. 2008. Simulation of ultrasound guided needle puncture using patient specific data with 3D textures and volume haptics. Computer Animation and Virtual Worlds. 19(2):111-127. https://doi.org/10.1002/cav.217

MLA

VancouverVancouver

Vidal F, John NW, Healey AE, Gould DA. Simulation of ultrasound guided needle puncture using patient specific data with 3D textures and volume haptics. Computer Animation and Virtual Worlds. 2008 May 1;19(2):111-127. doi: 10.1002/cav.217

Author

Vidal, Franck ; John, N.W. ; Healey, A.E. et al. / Simulation of ultrasound guided needle puncture using patient specific data with 3D textures and volume haptics. In: Computer Animation and Virtual Worlds. 2008 ; Vol. 19, No. 2. pp. 111-127.

RIS

TY - JOUR

T1 - Simulation of ultrasound guided needle puncture using patient specific data with 3D textures and volume haptics

AU - Vidal, Franck

AU - John, N.W.

AU - Healey, A.E.

AU - Gould, D.A.

PY - 2008/5/1

Y1 - 2008/5/1

UR - http://www3.interscience.wiley.com/cgi-bin/jissue/112402311

U2 - 10.1002/cav.217

DO - 10.1002/cav.217

M3 - Article

VL - 19

SP - 111

EP - 127

JO - Computer Animation and Virtual Worlds

JF - Computer Animation and Virtual Worlds

SN - 1546-427X

IS - 2

ER -