Dr Llyr Ap Cenydd

Lecturer in Visualisation (CCC)

Contact info

Visualization, Data, Modelling and Graphics (VDMG) research group, Immersive Environments lab

My research interests include virtual reality, real-time computer graphics, procedural animation and artificial intelligence.

  1. Published

    Optimising Underwater Environments for Mobile VR

    Ap Cenydd, L. & Headleand, C., 12 Sept 2019, Computer Graphics & Visual Computing (CGVC). The Eurographics Association

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  2. Published

    Using a Kinect Interface to Develop an Interactive 3D Tabletop Display

    Ap Cenydd, L., Hughes, C., Walker, R. & Roberts, J. C., 2011. 2 p.

    Research output: Contribution to conferencePaper

  3. Published

    A Tablet-Based Virtual Environment for Neurosurgery Training

    Ap-Cenydd, L., John, N. W., Phillips, N. I., ap Cenydd, L., Coope, D., Carleton-Bland, N., Kamaly-Asl, I. & Gray, W. P., 16 Oct 2015, In: Presence: Teleoperators and Virtual Environments. 24, 2, p. 155-162

    Research output: Contribution to journalArticlepeer-review

  4. Published

    An embodied approach to arthropod animation

    Ap-Cenydd, L., Teahan, W. J. & Computer Animation and Virtual Worlds, N. V. (ed.), 1 Jan 2013, In: Computer Animation and Virtual Worlds. 24, 1, p. 65-83

    Research output: Contribution to journalArticlepeer-review

  5. Published

    Visualizing the Surface of a Living Human Brain

    Ap-Cenydd, L., John, N. W., Bloj, M., Walter, A. & Phillips, N. I., 1 Mar 2012, In: IEEE Computer Graphics and Applications. 32, 2, p. 55-65

    Research output: Contribution to journalArticlepeer-review

  6. Published

    Randomised Multiconnected Environment Generator: Bangor University Technical Report CS-TR-004-2014

    Headleand, C., Henshall, G., Ap-Cenydd, L. & Teahan, W., 20 Oct 2014, Bangor University, p. 1-5.

    Research output: Working paper

  7. Published

    Towards ethical robots: Revisiting Braitenberg's vehicles

    Headleand, C. J., Cenydd, L. A. & Teahan, W., 1 Sept 2016, 2016 SAI Computing Conference (SAI). p. 469-477 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  8. Published

    How the Perceived Identity of a NPC Companion Influences Player Behavior

    Headleand, C. J., Jackson, J., Williams, B., Priday, L., Teahan, W. J. & Ap Cenydd, LL., 21 Jul 2016, Transactions on Computational Science : Special Issue on Cyberworlds and Cybersecurity. Gavrilova, M. L., Tan, C. J. K. & Sourin, A. (eds.). Berlin, Heidelberg: Springer Berlin / Heidelberg, Vol. XXVIII. p. 88-107 20 p. (Lecture Notes in Computer Science; vol. 9590).

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

  9. Published

    Berry Eaters: Learning Colour Concepts with Template Based Evolution

    Headleand, C. J., Ap-Cenydd, L. & Teahan, W. J., 30 Jul 2014.

    Research output: Contribution to conferencePaper

  10. Published

    The influence of virtual reality on the perception of artificial intelligence characters in games

    Headleand, C., Ap-Cenydd, L., Henshall, G. I., Headleand, C. J., Henshall, G., Ap Cenydd, L. & Teahan, W. J., 12 Nov 2015, Research and Development in Intelligent Systems XXXII. Springer, p. 345-357

    Research output: Chapter in Book/Report/Conference proceedingChapter

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