Tangible papercraft visualisations for education

Research output: Contribution to conferencePaperpeer-review

Standard Standard

Tangible papercraft visualisations for education. / Mearman, Joseph; Butcher, Peter; Ritsos, Panagiotis D. et al.
2019. Paper presented at Workshop on Troubling Innovation: Craft and Computing Across Boundaries Workshop, CHI Conference on Human Factors in Computing Systems (ACM CHI 2019), Glasgow, United Kingdom.

Research output: Contribution to conferencePaperpeer-review

HarvardHarvard

Mearman, J, Butcher, P, Ritsos, PD & Roberts, JC 2019, 'Tangible papercraft visualisations for education', Paper presented at Workshop on Troubling Innovation: Craft and Computing Across Boundaries Workshop, CHI Conference on Human Factors in Computing Systems (ACM CHI 2019), Glasgow, United Kingdom, 4/05/19.

APA

Mearman, J., Butcher, P., Ritsos, P. D., & Roberts, J. C. (2019). Tangible papercraft visualisations for education. Paper presented at Workshop on Troubling Innovation: Craft and Computing Across Boundaries Workshop, CHI Conference on Human Factors in Computing Systems (ACM CHI 2019), Glasgow, United Kingdom.

CBE

Mearman J, Butcher P, Ritsos PD, Roberts JC. 2019. Tangible papercraft visualisations for education. Paper presented at Workshop on Troubling Innovation: Craft and Computing Across Boundaries Workshop, CHI Conference on Human Factors in Computing Systems (ACM CHI 2019), Glasgow, United Kingdom.

MLA

Mearman, Joseph et al. Tangible papercraft visualisations for education. Workshop on Troubling Innovation: Craft and Computing Across Boundaries Workshop, CHI Conference on Human Factors in Computing Systems (ACM CHI 2019), 04 May 2019, Glasgow, United Kingdom, Paper, 2019.

VancouverVancouver

Mearman J, Butcher P, Ritsos PD, Roberts JC. Tangible papercraft visualisations for education. 2019. Paper presented at Workshop on Troubling Innovation: Craft and Computing Across Boundaries Workshop, CHI Conference on Human Factors in Computing Systems (ACM CHI 2019), Glasgow, United Kingdom.

Author

Mearman, Joseph ; Butcher, Peter ; Ritsos, Panagiotis D. et al. / Tangible papercraft visualisations for education. Paper presented at Workshop on Troubling Innovation: Craft and Computing Across Boundaries Workshop, CHI Conference on Human Factors in Computing Systems (ACM CHI 2019), Glasgow, United Kingdom.

RIS

TY - CONF

T1 - Tangible papercraft visualisations for education

AU - Mearman, Joseph

AU - Butcher, Peter

AU - Ritsos, Panagiotis D.

AU - Roberts, Jonathan C.

PY - 2019/5/4

Y1 - 2019/5/4

N2 - We have been exploring how papercraft can be used to create ‘data physicalisations’ of student data, which act as physical artefacts and data sculptures that can be used in discussions. Papercrafting is cheap and quick to produce, and easily disposed of. Papercrafting student data is powerful as it acts as a focal point for discussions about the progression of their students and the effects of any extenuating circumstances. During such meetings teachers often reference spreadsheets and dashboard visualisations to explore the data. They focus and shift their attention to individual students, often commenting on individual performance and circumstances in turn. Tangible depictions, such as the ones we present, can be passed around, facilitating discussions, and can act as a focal-point for conversation. We present several prototypes and discuss our design process.

AB - We have been exploring how papercraft can be used to create ‘data physicalisations’ of student data, which act as physical artefacts and data sculptures that can be used in discussions. Papercrafting is cheap and quick to produce, and easily disposed of. Papercrafting student data is powerful as it acts as a focal point for discussions about the progression of their students and the effects of any extenuating circumstances. During such meetings teachers often reference spreadsheets and dashboard visualisations to explore the data. They focus and shift their attention to individual students, often commenting on individual performance and circumstances in turn. Tangible depictions, such as the ones we present, can be passed around, facilitating discussions, and can act as a focal-point for conversation. We present several prototypes and discuss our design process.

UR - http://pdritsos.com/files/Mearman-et-al-CHI-2019.pdf

M3 - Paper

T2 - Workshop on Troubling Innovation: Craft and Computing Across Boundaries Workshop, CHI Conference on Human Factors in Computing Systems (ACM CHI 2019)

Y2 - 4 May 2019

ER -