The Explanatory Visualization Framework: An active learning framework for teaching creative computing using explanatory visualizations
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In: IEEE Transactions on visualization and computer graphics, Vol. 24, No. 1, 01.2018, p. 971-801.
Research output: Contribution to journal › Article › peer-review
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TY - JOUR
T1 - The Explanatory Visualization Framework: An active learning framework for teaching creative computing using explanatory visualizations
AU - Roberts, J. C.
AU - Ritsos, P. D.
AU - Jackson, J. R.
AU - Headleand, C.
PY - 2018/1
Y1 - 2018/1
N2 - Visualizations are nowadays appearing in popular media and are used everyday in the workplace. This democratisation of visualization challenges educators to develop effective learning strategies, in order to train the next generation of creative visualization specialists. There is high demand for skilled individuals who can analyse a problem, consider alternative designs, develop new visualizations, and be creative and innovative. Our three-stage framework, leads the learner through a series of tasks, each designed to develop different skills necessary for coming up with creative, innovative, effective, and purposeful visualizations. For that, we get the learners to create an explanatory visualization of an algorithm of their choice. By making an algorithm choice, and by following an active-learning and project-based strategy, the learners take ownership of a particular visualization challenge. They become enthusiastic to develop good results and learn different creative skills on their learning journey.
AB - Visualizations are nowadays appearing in popular media and are used everyday in the workplace. This democratisation of visualization challenges educators to develop effective learning strategies, in order to train the next generation of creative visualization specialists. There is high demand for skilled individuals who can analyse a problem, consider alternative designs, develop new visualizations, and be creative and innovative. Our three-stage framework, leads the learner through a series of tasks, each designed to develop different skills necessary for coming up with creative, innovative, effective, and purposeful visualizations. For that, we get the learners to create an explanatory visualization of an algorithm of their choice. By making an algorithm choice, and by following an active-learning and project-based strategy, the learners take ownership of a particular visualization challenge. They become enthusiastic to develop good results and learn different creative skills on their learning journey.
KW - Algorithm design and analysis
KW - Computational modeling
KW - Creativity
KW - Data visualization
KW - Education
KW - Visualization
KW - Explanatory visualization
KW - Information Visualization
KW - Learning Support
KW - Teaching visualization
U2 - 10.1109/TVCG.2017.2745878
DO - 10.1109/TVCG.2017.2745878
M3 - Article
VL - 24
SP - 971
EP - 801
JO - IEEE Transactions on visualization and computer graphics
JF - IEEE Transactions on visualization and computer graphics
SN - 1077-2626
IS - 1
ER -