The valency of the 10th art: the place of videogames in French and Francophone studies
Research output: Contribution to journal › Article › peer-review
Electronic versions
Keywords
- videogames, video games, popular culture, French culture, French society, French Studies
Original language | English |
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Pages (from-to) | 1-19 |
Number of pages | 19 |
Journal | Contemporary French Civilization |
Volume | 44 |
Issue number | 1 |
DOIs | |
Publication status | Published - Apr 2019 |
Research outputs (1)
- Published
French and Francophone Videogames in Transnational Perspective
Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review
Prof. activities and awards (2)
Griezmann, Beckham, Bale : pourquoi les footballeurs foncent-ils vers l'e-sport ?
Activity: Other › Types of Public engagement and outreach - Media article or participation
« De mauvais résultats sur la scène eSport peuvent s’avérer contre-productifs pour un club » Interview de Jonathan Ervine par Anthony Alyce
Activity: Other › Types of Public engagement and outreach - Media article or participation
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