Towards Developing a Digital application for the Five Design-Sheets Methodology

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The Five Design-Sheet Methodology is a sketching methodology that helps people ideate different designs; it has been used to develop computer interfaces, games and data visualisations. Traditionally, it is a paper-based process that structures the developer to think about their design solution over five sheets with five sections. However, with the rise of mobile phones and tablets, there is an emerging opportunity to achieve the sketched design ideation process in a digital form. This work investigates the transition of the Five Design-Sheets from a paper-based methodology into a digital sketching application. The paper introduces how we considered the challenge, and have started to develop an application. Currently our application implements the first sheet of the FdS process. We describe the application and present a brief evaluation of the work with designers and developers.

Keywords

  • Five Design-Sheets, Sketching, education, visualisation, computer science, Graphics, Design, research, Mobile applications, software, java, android, development, Games, Computer graphics, Programming, ideation, creative, critical thinking, Productivity
Original languageEnglish
Number of pages6
DOIs
Publication statusPublished - 15 Sept 2022
EventComputer Graphics and Visual Computing (CGVC) 2022: CGVC2022 - Leeds Trinity University, England, United Kingdom
Duration: 15 Sept 202216 Sept 2022
https://cgvc.org.uk/CGVC2022/

Conference

ConferenceComputer Graphics and Visual Computing (CGVC) 2022
Country/TerritoryUnited Kingdom
Period15/09/2216/09/22
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