Web-based Immersive Analytics in Handheld Augmented Reality

Research output: Contribution to conferencePoster

Standard Standard

Web-based Immersive Analytics in Handheld Augmented Reality. / Ritsos, Panagiotis D.; Jackson, James; Roberts, Jonathan C.

2017. Poster session presented at IEEE Conference on Visualization, Phoenix, United States.

Research output: Contribution to conferencePoster

HarvardHarvard

Ritsos, PD, Jackson, J & Roberts, JC 2017, 'Web-based Immersive Analytics in Handheld Augmented Reality', IEEE Conference on Visualization, Phoenix, United States, 1/10/17 - 6/10/17. <http://pdritsos.com/files/Ritsos-et-al-Poster-VIS2017.pdf>

APA

Ritsos, P. D., Jackson, J., & Roberts, J. C. (2017). Web-based Immersive Analytics in Handheld Augmented Reality. Poster session presented at IEEE Conference on Visualization, Phoenix, United States. http://pdritsos.com/files/Ritsos-et-al-Poster-VIS2017.pdf

CBE

Ritsos PD, Jackson J, Roberts JC. 2017. Web-based Immersive Analytics in Handheld Augmented Reality. Poster session presented at IEEE Conference on Visualization, Phoenix, United States.

MLA

Ritsos, Panagiotis D., James Jackson, and Jonathan C. Roberts Web-based Immersive Analytics in Handheld Augmented Reality. IEEE Conference on Visualization, 01 Oct 2017, Phoenix, United States, Poster, 2017.

VancouverVancouver

Ritsos PD, Jackson J, Roberts JC. Web-based Immersive Analytics in Handheld Augmented Reality. 2017. Poster session presented at IEEE Conference on Visualization, Phoenix, United States.

Author

Ritsos, Panagiotis D. ; Jackson, James ; Roberts, Jonathan C. / Web-based Immersive Analytics in Handheld Augmented Reality. Poster session presented at IEEE Conference on Visualization, Phoenix, United States.

RIS

TY - CONF

T1 - Web-based Immersive Analytics in Handheld Augmented Reality

AU - Ritsos, Panagiotis D.

AU - Jackson, James

AU - Roberts, Jonathan C.

N1 - Conference code: 2017

PY - 2017

Y1 - 2017

N2 - The recent popularity of virtual reality (VR), and the emergence of a number of affordable VR interfaces, have prompted researchers and developers to explore new, immersive ways to visualize data. This has resulted in a new research thrust, known as Immersive Analytics (IA). However, in IA little attention has been given to the paradigms of augmented/mixed reality (AR/MR), where computer-generated and physical objects co-exist. In this work, we explore the use of contemporary web-based technologies for the creation of immersive visualizations for handheld AR, combining D3.js with the open standards-based Argon AR framework and A-frame/WebVR. We argue in favor of using emerging standards-based web technologies as they work well with contemporary visualization tools, that are purposefully built for data binding and manipulation.

AB - The recent popularity of virtual reality (VR), and the emergence of a number of affordable VR interfaces, have prompted researchers and developers to explore new, immersive ways to visualize data. This has resulted in a new research thrust, known as Immersive Analytics (IA). However, in IA little attention has been given to the paradigms of augmented/mixed reality (AR/MR), where computer-generated and physical objects co-exist. In this work, we explore the use of contemporary web-based technologies for the creation of immersive visualizations for handheld AR, combining D3.js with the open standards-based Argon AR framework and A-frame/WebVR. We argue in favor of using emerging standards-based web technologies as they work well with contemporary visualization tools, that are purposefully built for data binding and manipulation.

M3 - Poster

T2 - IEEE Conference on Visualization

Y2 - 1 October 2017 through 6 October 2017

ER -