Wizualization - A Hard Magic Visualization System for Immersive and Ubiquitous Analytics
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In: IEEE Transactions on visualization and computer graphics, 2023, p. 1-11.
Research output: Contribution to journal › Article › peer-review
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TY - JOUR
T1 - Wizualization - A Hard Magic Visualization System for Immersive and Ubiquitous Analytics
AU - Batch, Andrea
AU - Butcher, Peter
AU - Ritsos, Panagiotis D.
AU - Elmqvist, Niklas
PY - 2023
Y1 - 2023
N2 - What if magic could be used as an effective metaphor to perform data visualization and analysis using speech and gestures while mobile and on-the-go? In this paper, we introduce WIZUALIZATION, a visual analytics system for eXtended Reality (XR) that enables an analyst to author and interact with visualizations using such a magic system through gestures, speech commands, and touch interaction. Wizualization is a rendering system for current XR headsets that comprises several components: a cross-device (or ARCANE FOCUSES) infrastructure for signalling and view control (WEAVE), a code notebook (SPELLBOOK), and a grammar of graphics for XR (OPTOMANCY). The system offers users three modes of input: gestures, spoken commands, and materials. We demonstrate Wizualization and its components using a motivating scenario on collaborative data analysis of pandemic data across time and space.
AB - What if magic could be used as an effective metaphor to perform data visualization and analysis using speech and gestures while mobile and on-the-go? In this paper, we introduce WIZUALIZATION, a visual analytics system for eXtended Reality (XR) that enables an analyst to author and interact with visualizations using such a magic system through gestures, speech commands, and touch interaction. Wizualization is a rendering system for current XR headsets that comprises several components: a cross-device (or ARCANE FOCUSES) infrastructure for signalling and view control (WEAVE), a code notebook (SPELLBOOK), and a grammar of graphics for XR (OPTOMANCY). The system offers users three modes of input: gestures, spoken commands, and materials. We demonstrate Wizualization and its components using a motivating scenario on collaborative data analysis of pandemic data across time and space.
KW - Computer Graphics and Computer-Aided Design
KW - Computer Vision and Pattern Recognition
KW - Signal Processing
KW - Software
U2 - 10.1109/TVCG.2023.3326580
DO - 10.1109/TVCG.2023.3326580
M3 - Article
SP - 1
EP - 11
JO - IEEE Transactions on visualization and computer graphics
JF - IEEE Transactions on visualization and computer graphics
SN - 1077-2626
ER -