Dr Llyr Ap Cenydd

Lecturer in Visualisation (CCC)

Contact info

Visualization, Data, Modelling and Graphics (VDMG) research group, Immersive Environments lab

My research interests include virtual reality, real-time computer graphics, procedural animation and artificial intelligence.

  1. Article › Research › Peer-reviewed
  2. Published

    A Tablet-Based Virtual Environment for Neurosurgery Training

    Ap-Cenydd, L., John, N. W., Phillips, N. I., ap Cenydd, L., Coope, D., Carleton-Bland, N., Kamaly-Asl, I. & Gray, W. P., 16 Oct 2015, In: Presence: Teleoperators and Virtual Environments. 24, 2, p. 155-162

    Research output: Contribution to journalArticlepeer-review

  3. Published

    An embodied approach to arthropod animation

    Ap-Cenydd, L., Teahan, W. J. & Computer Animation and Virtual Worlds, N. V. (ed.), 1 Jan 2013, In: Computer Animation and Virtual Worlds. 24, 1, p. 65-83

    Research output: Contribution to journalArticlepeer-review

  4. Published

    Interventional radiology virtual simulator for liver biopsy

    Villard, F., Vidal, F. P., Ap-Cenydd, L., Holbrey, R., Pisharody, S., Johnson, S., Bulpitt, A., John, N. W., Bello, F. & Gould, D., 24 Jul 2014, In: International Journal of Computer Assisted Radiology and Surgery. 9, 2, p. 255-267

    Research output: Contribution to journalArticlepeer-review

  5. Published

    Storyboarding for visual analytics

    Pop, S. R., Walker, R., Ap-Cenydd, L., Pop, S., Miles, H. C., Hughes, C. J., Teahan, W. J. & Roberts, J. C., 28 May 2013, In: Information Visualization. 14, 1, p. 27-50

    Research output: Contribution to journalArticlepeer-review

  6. Published

    The Use of Stereoscopy in a Neurosurgery Training Virtual Environment

    John, N., Phillips, N., Ap-Cenydd, L., Pop, S., Coope, D., Kamaly-Asl, I., de Souza, C. & Watt, S., 7 Jul 2017, In: Presence: Teleoperators and Virtual Environments. 25, 4, p. 289-298

    Research output: Contribution to journalArticlepeer-review

  7. Published

    Virtual reality’s effect on parameter optimisation for crowd-sourced procedural animation

    Henshall, G., Teahan, W. & Ap Cenydd, L., 1 Sept 2018, In: The Visual Computer. 34, 9, p. 1255-1268 13 p.

    Research output: Contribution to journalArticlepeer-review

  8. Published

    Visualizing the Surface of a Living Human Brain

    Ap-Cenydd, L., John, N. W., Bloj, M., Walter, A. & Phillips, N. I., 1 Mar 2012, In: IEEE Computer Graphics and Applications. 32, 2, p. 55-65

    Research output: Contribution to journalArticlepeer-review

  9. Chapter › Research › Not peer-reviewed
  10. Published

    The influence of virtual reality on the perception of artificial intelligence characters in games

    Headleand, C., Ap-Cenydd, L., Henshall, G. I., Headleand, C. J., Henshall, G., Ap Cenydd, L. & Teahan, W. J., 12 Nov 2015, Research and Development in Intelligent Systems XXXII. Springer, p. 345-357

    Research output: Chapter in Book/Report/Conference proceedingChapter

  11. Published

    Towards Real-Time Behavioral Evolution in Video Games

    Headleand, C., Henshall, G. I., Ap-Cenydd, L., Headleand, C. J., Henshall, G., Ap Cenydd, L. & Teahan, W. J., 26 Jun 2015, Artificial Life and Intelligent Agents. 2015 ed. Springer, p. 3-16

    Research output: Chapter in Book/Report/Conference proceedingChapter

  12. Chapter › Research › Peer-reviewed
  13. Published

    How the Perceived Identity of a NPC Companion Influences Player Behavior

    Headleand, C. J., Jackson, J., Williams, B., Priday, L., Teahan, W. J. & Ap Cenydd, LL., 21 Jul 2016, Transactions on Computational Science : Special Issue on Cyberworlds and Cybersecurity. Gavrilova, M. L., Tan, C. J. K. & Sourin, A. (eds.). Berlin, Heidelberg: Springer Berlin / Heidelberg, Vol. XXVIII. p. 88-107 20 p. (Lecture Notes in Computer Science; vol. 9590).

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

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