Dr Llyr Ap Cenydd

Lecturer in Visualisation (CCC)

Contact info

Visualization, Data, Modelling and Graphics (VDMG) research group, Immersive Environments lab

My research interests include virtual reality, real-time computer graphics, procedural animation and artificial intelligence.

  1. Published

    Randomised Multiconnected Environment Generator: Bangor University Technical Report CS-TR-004-2014

    Headleand, C., Henshall, G., Ap-Cenydd, L. & Teahan, W., 20 Oct 2014, Bangor University, p. 1-5.

    Research output: Working paper

  2. Published

    Storyboarding for visual analytics

    Pop, S. R., Walker, R., Ap-Cenydd, L., Pop, S., Miles, H. C., Hughes, C. J., Teahan, W. J. & Roberts, J. C., 28 May 2013, In: Information Visualization. 14, 1, p. 27-50

    Research output: Contribution to journalArticlepeer-review

  3. Published

    The Use of Stereoscopy in a Neurosurgery Training Virtual Environment

    John, N., Phillips, N., Ap-Cenydd, L., Pop, S., Coope, D., Kamaly-Asl, I., de Souza, C. & Watt, S., 7 Jul 2017, In: Presence: Teleoperators and Virtual Environments. 25, 4, p. 289-298

    Research output: Contribution to journalArticlepeer-review

  4. Published

    The influence of virtual reality on the perception of artificial intelligence characters in games

    Headleand, C., Ap-Cenydd, L., Henshall, G. I., Headleand, C. J., Henshall, G., Ap Cenydd, L. & Teahan, W. J., 12 Nov 2015, Research and Development in Intelligent Systems XXXII. Springer, p. 345-357

    Research output: Chapter in Book/Report/Conference proceedingChapter

  5. Published

    Towards Real-Time Animation Optimisation in VR

    Henshall, G., Teahan, W. & Ap Cenydd, L., 14 Sept 2017, Computer Graphics and Visual Computing (CGVC). Wan, T. R. & Vidal, F. (eds.). Manchester Metropolitan University: The Eurographics Association

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  6. Published

    Towards Real-Time Behavioral Evolution in Video Games

    Headleand, C., Henshall, G. I., Ap-Cenydd, L., Headleand, C. J., Henshall, G., Ap Cenydd, L. & Teahan, W. J., 26 Jun 2015, Artificial Life and Intelligent Agents. 2015 ed. Springer, p. 3-16

    Research output: Chapter in Book/Report/Conference proceedingChapter

  7. Published

    Towards a high fidelity simulation of the kidney biopsy procedure

    Henshall, G., Pop, S., Edwards, M., Ap Cenydd, L. & John, N., 2015, 2015 IEEE Virtual Reality (VR). Arles, France

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  8. Published

    Towards crowd-sourced parameter optimisation for procedural animation

    Henshall, G., Teahan, W. & Ap Cenydd, L., 1 Oct 2015, 2015 International Conference on Cyberworlds. Visby, Sweden, p. 379-381 3 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  9. Published

    Towards ethical robots: Revisiting Braitenberg's vehicles

    Headleand, C. J., Cenydd, L. A. & Teahan, W., 1 Sept 2016, 2016 SAI Computing Conference (SAI). p. 469-477 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  10. Published

    Using a Kinect Interface to Develop an Interactive 3D Tabletop Display

    Ap Cenydd, L., Hughes, C., Walker, R. & Roberts, J. C., 2011. 2 p.

    Research output: Contribution to conferencePaper