Dr Llyr Ap Cenydd
Lecturer in Visualisation (CCC)
![](https://research.bangor.ac.uk/portal/files/25705330/llyr.jpg)
Affiliations
Contact info
Visualization, Data, Modelling and Graphics (VDMG) research group, Immersive Environments lab
- email: llyr.ap.cenydd@bangor.ac.uk
- office: Room 329, Dean Street
- tel: +44 (0) 1248 388789
- twitter: @sfaok
My research interests include virtual reality, real-time computer graphics, procedural animation and artificial intelligence.
- Published
Randomised Multiconnected Environment Generator: Bangor University Technical Report CS-TR-004-2014
Headleand, C., Henshall, G., Ap-Cenydd, L. & Teahan, W., 20 Oct 2014, Bangor University, p. 1-5.Research output: Working paper
- Published
Storyboarding for visual analytics
Pop, S. R., Walker, R., Ap-Cenydd, L., Pop, S., Miles, H. C., Hughes, C. J., Teahan, W. J. & Roberts, J. C., 28 May 2013, In: Information Visualization. 14, 1, p. 27-50Research output: Contribution to journal › Article › peer-review
- Published
The Use of Stereoscopy in a Neurosurgery Training Virtual Environment
John, N., Phillips, N., Ap-Cenydd, L., Pop, S., Coope, D., Kamaly-Asl, I., de Souza, C. & Watt, S., 7 Jul 2017, In: Presence: Teleoperators and Virtual Environments. 25, 4, p. 289-298Research output: Contribution to journal › Article › peer-review
- Published
The influence of virtual reality on the perception of artificial intelligence characters in games
Headleand, C., Ap-Cenydd, L., Henshall, G. I., Headleand, C. J., Henshall, G., Ap Cenydd, L. & Teahan, W. J., 12 Nov 2015, Research and Development in Intelligent Systems XXXII. Springer, p. 345-357Research output: Chapter in Book/Report/Conference proceeding › Chapter
- Published
Towards Real-Time Animation Optimisation in VR
Henshall, G., Teahan, W. & Ap Cenydd, L., 14 Sept 2017, Computer Graphics and Visual Computing (CGVC). Wan, T. R. & Vidal, F. (eds.). Manchester Metropolitan University: The Eurographics AssociationResearch output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
- Published
Towards Real-Time Behavioral Evolution in Video Games
Headleand, C., Henshall, G. I., Ap-Cenydd, L., Headleand, C. J., Henshall, G., Ap Cenydd, L. & Teahan, W. J., 26 Jun 2015, Artificial Life and Intelligent Agents. 2015 ed. Springer, p. 3-16Research output: Chapter in Book/Report/Conference proceeding › Chapter
- Published
Towards a high fidelity simulation of the kidney biopsy procedure
Henshall, G., Pop, S., Edwards, M., Ap Cenydd, L. & John, N., 2015, 2015 IEEE Virtual Reality (VR). Arles, FranceResearch output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
- Published
Towards crowd-sourced parameter optimisation for procedural animation
Henshall, G., Teahan, W. & Ap Cenydd, L., 1 Oct 2015, 2015 International Conference on Cyberworlds. Visby, Sweden, p. 379-381 3 p.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
- Published
Towards ethical robots: Revisiting Braitenberg's vehicles
Headleand, C. J., Cenydd, L. A. & Teahan, W., 1 Sept 2016, 2016 SAI Computing Conference (SAI). p. 469-477 9 p.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
- Published
Using a Kinect Interface to Develop an Interactive 3D Tabletop Display
Ap Cenydd, L., Hughes, C., Walker, R. & Roberts, J. C., 2011. 2 p.Research output: Contribution to conference › Paper